Examining organisms’ experiences and stimulation, SelfPleasure explores the speculative and philosophical perspective of organisms’ feelings. The slime mold, Physarum polycephalum, despite stimulating itself in this experiment, didn’t even grant consent. The interface records the organism’s bioelectric potential oscillation, generating an audible signal in real-time. This sound is subsequently fed back to the organism, creating a feedback loop of self-interaction and immediate signal exchange with the computer.
Nicolas Krewer is a graduate in Intermedia Design, specializing in Interactive Media. His passion for media art grew during his time at the University of the Arts London. Studying at Bauhaus University Weimar, he now focuses on including non-human entities in his work and explores the interactivity between them using electronics, living organisms and AI.